2015-06-10 4 views
0

Я начал разрабатывать приложение, используя Parse и Facebook. Я добавил оба SDK.Проблема с Parse & Facebook

Это мой ViewController код (fbLogIn находится кнопка "Connect с Facebook"):

class ViewController: UIViewController { 
override func viewDidLoad() { 
    super.viewDidLoad() 
} 
override func didReceiveMemoryWarning() { 
    super.didReceiveMemoryWarning() 
    // Dispose of any resources that can be recreated. 
} 
@IBAction func fbLogIn(sender: AnyObject) { 
    var permissions = ["email"] 
    PFFacebookUtils.logInInBackgroundWithReadPermissions(permissions) { 
     (user: PFUser?, error: NSError?) -> Void in 
     if let user = user { 
      if user.isNew { 
       println("User signed up and logged in through Facebook!") 
      } else { 
       println("User logged in through Facebook!") 
      } 
     } else { 
      println("Uh oh. The user cancelled the Facebook login.") 
     } 
    } 
}} 

Это код App Делегат:

import UIKit 
import Parse 
import Bolts 

@UIApplicationMain 
class AppDelegate: UIResponder, UIApplicationDelegate { 

var window: UIWindow? 


func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool { 
    // Override point for customization after application launch. 
    Parse.setApplicationId("*Cencored ID*", 
     clientKey: "*Cencored clientkey*") 
    PFFacebookUtils.initializeFacebookWithApplicationLaunchOptions(launchOptions) 

    return true 
} 

func applicationWillResignActive(application: UIApplication) { 
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. 
    // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. 
} 

func applicationDidEnterBackground(application: UIApplication) { 
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. 
} 

func applicationWillEnterForeground(application: UIApplication) { 
    // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background. 
} 

func applicationDidBecomeActive(application: UIApplication) { 
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. 
    FBSDKAppEvents.activateApp() 
} 

func applicationWillTerminate(application: UIApplication) { 
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. 
} 

func application(application: UIApplication, 
    openURL url: NSURL, 
    sourceApplication: String?, 
    annotation: AnyObject?) -> Bool { 
     return FBSDKApplicationDelegate.sharedInstance().application(application, 
      openURL: url, 
      sourceApplication: sourceApplication, 
      annotation: annotation) 
} 

}

Это являются ошибки: http://i.imgur.com/GZtyG3k.png

WH я могу это исправить?

ответ

0

У меня был подобный опыт. Посмотрите фреймворки в своем проекте, проверьте, есть ли у вас ParseFacebookUtils.framework и ParseCrashReporting.framework. Если вы это сделаете, удалите их из своего проекта. Однако вам нужна программа ParseFacebookUtilsV4.framework, поэтому оставьте это там.

+0

Удивительно! Оно работает! Я удалил его, как вы сказали, сделал Clean, Build% Run! – Eliko

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