Привет, У меня возникла проблема с« неопределенной ссылкой на `librarymanager :: getBook (std :: basic_string, std :: allocator>) ", несмотря на то, что тратит много времени на выяснение. Мой код выглядит следующим образом.undefined ссылка на `librarymanager :: getBook (std :: basic_string <char, std :: char_traits <char>, std :: allocator <char>>)
LibraryManager.h
#ifndef LIBRARYMANAGER_H
#define LIBRARYMANAGER_H
#include <string>
#include "Book.h"
namespace librarymanager {
class LibraryManager {
public:
void addBook(const book::Book& book);
void removeBook(std::string bookName);
void markBarrowed(std::string bookName, std::string borrower);
void printAllBooks();
void printAllBorrowedBooks();
void printAllBorrowerDetails();
};
book::Book& getBook(std::string bookName);
}
#endif
LibraryManager.cpp
#include <iostream>
#include "LibraryManager.h"
#include "Book.h"
#include <map>
using namespace std;
map<string, Books&> shelf;
LibraryManager::void addBooks(const Books& book) {
shelf.insert(book.getName(), book);
}
LibraryManager::void removeBook(string bookName) {
shelf.erase(bookName);
}
LibraryManager::void printAll() {
for(map<string, Book&>::const_iterator iter = shelf.begin(), endIter = shelf.end(); iter != endIter(); iter++) {
cout << iter->first << endl;
}
}
namespace librarymanager {
book::Book& getBook(string name) {
Book book(name);
return book;
}
}
Book.h
#ifndef BOOK_H
#define BOOK_H
namespace book {
class Book{
public:
void getBookName();
void setBorrowed(bool borrowed, std::string borrower);
bool isBorrowed();
std::string getBorrower();
};
}
#endif
Book.cpp
#include <iostream>
using namespace librarymanager;
LibraryManager::class Book {
private:
string bookName;
bool borrowed;
string borrower;
public:
Book(string bookName) {
this->bookName = bookName;
}
string getBookName() {
return bookName;
}
void setBorrowed(bool borrowed, string borrower) {
if (borrowed == true) {
this->borrowed = borrowed;
this->borrower = borrower;
}
}
bool isBorrowed() {
return borrowed;
}
string getBorrower() {
return borrower;
}
};
LibraryManagerTest.cpp
#include <iostream>
#include "LibraryManager.h"
#include "Book.h"
using namespace std;
using namespace librarymanager;
using namespace book;
int main() {
int operation = -1;
LibraryManager libraryManager;
while(true) {
cout << "Select operation " << endl;
cout << "1. Add Book" << endl;
cout << "2. Remove Book" << endl;
cout << "3. Borrow Book" << endl;
cout << "4. Print All Books " << endl;
cin >> operation;
switch (operation) {
case 1:
cout << "Enter the name of the book " << endl;
string bookName;
getline(cin, bookName);
book::Book& newBook = getBook(bookName);
libraryManager.addBook(newBook);
break;
/*case 2:
break;
case 3:
break;
case 4:
break;
default:
break;*/
}
}
}
Ошибка
/tmp/cc60p3k8.o: In function `main':
LibraryManagerTest.cpp:(.text+0x10e): undefined reference to `librarymanager::getBook(std::basic_string<char, std::char_traits<char>, std::allocator<char> >)'
LibraryManagerTest.cpp:(.text+0x131): undefined reference to `librarymanager::LibraryManager::addBook(book::Book const&)'
collect2: ld returned 1 exit status
[Finished in 0.2s with exit code 1]
[shell_cmd: g++ "/home/sakthi/MyProj/LibarayManager/src/LibraryManagerTest.cpp" -o "/home/sakthi/MyProj/LibarayManager/src/LibraryManagerTest"]
[dir: /home/sakthi/MyProj/LibarayManager/src]
[path: /usr/local/bin:/usr/bin:/bin:/usr/games]
Я пропускаю что-то здесь? Не удалось выяснить
Я не уверен, но я думаю, что в LibraryManager.cpp вы должны быть определяющей книга :: Книга и librarymanager :: getBook (имя строки) {... из пространства имен –
'getBook' возвращает ссылку на локальную переменную. Это вызовет проблемы! – Sean
и должен принимать аргумент в качестве ссылки на const: const std :: string & –