2016-05-07 8 views
0

Я пытаюсь понять, почему мой код не работает, и между очень небольшим знанием языков iOS и кодом/файлами, написанными из Unity, я не могу сломать эти ошибки , Вся помощь очень ценится.iOS Compilation ERROR (построено с Unity)

"_UnityADBannerViewFailedToLoad", referenced from: 

    "_UnityADBannerViewWasClicked", referenced from: 

    "_UnityADBannerViewWasLoaded", referenced from: 

    "_UnityADInterstitialADWasLoaded", referenced from: 

    "_UnityADInterstitialADWasViewed", referenced from: 

    "_UnityBindFramebuffer", referenced from: 

    "_UnityBlitToBackbuffer", referenced from: 

    "_UnityCaptureScreenshot", referenced from: 

    "_UnityCleanup", referenced from: 

    "_UnityCreateDummySurface", referenced from: 

    "_UnityCreateExternalSurfaceGLES", referenced from: 

    "_UnityDeliverUIEvents", referenced from: 

    "_UnityDestroyExternalSurface", referenced from: 

    "_UnityDidAccelerate", referenced from: 

    "_UnityDidCaptureVideoFrame", referenced from: 

    "_UnityDisableDepthAndStencilBuffers", referenced from: 

    "_UnityDisableRenderBuffers", referenced from: 

    "_UnityDropViewTouchProcessing", referenced from: 

    "_UnityEndFrame", referenced from: 

    "_UnityFinishRendering", referenced from: 

    "_UnityGetAccelerometerFrequency", referenced from: 

    "_UnityGetAppBackgroundBehavior", referenced from: 

    "_UnityGetDataContextGLES", referenced from: 

    "_UnityGetDesiredMSAASampleCount", referenced from: 

    "_UnityGetLaunchScreenXib", referenced from: 

    "_UnityGetRenderingAPIs", referenced from: 

    "_UnityGetRenderingResolution", referenced from: 

    "_UnityGetSRGBRequested", referenced from: 

    "_UnityGetShowActivityIndicatorOnLoading", referenced from: 

    "_UnityGetTargetFPS", referenced from: 

    "_UnityHasRenderingAPIExtension", referenced from: 

    "_UnityInitApplicationGraphics", referenced from: 

    "_UnityInitApplicationNoGraphics", referenced from: 

    "_UnityInputProcess", referenced from: 

    "_UnityIsCaptureScreenshotRequested", referenced from: 

    "_UnityIsOrientationEnabled", referenced from: 

    "_UnityIsPaused", referenced from: 

    "_UnityLoadApplication", referenced from: 

    "_UnityParseCommandLine", referenced from: 

    "_UnityPause", referenced from: 

    "_UnityPlayerLoop", referenced from: 

    "_UnityRegisterFBO", referenced from: 

    "_UnityReportAVCapturePermission", referenced from: 

    "_UnityReportBackbufferChange", referenced from: 

    "_UnityReportResizeView", referenced from: 

    "_UnityReportWWWFinishedLoadingData", referenced from: 

    "_UnityReportWWWReceivedData", referenced from: 

    "_UnityReportWWWReceivedResponse", referenced from: 

    "_UnityReportWWWSentData", referenced from: 

    "_UnityReportWWWStatusError", referenced from: 

    "_UnityRequestRenderingResolution", referenced from: 

    "_UnityRequestedScreenOrientation", referenced from: 

    "_UnitySendDeviceToken", referenced from: 

    "_UnitySendLocalNotification", referenced from: 

    "_UnitySendRemoteNotification", referenced from: 

    "_UnitySendRemoteNotificationError", referenced from: 

    "_UnitySendTouchesBegin", referenced from: 

    "_UnitySendTouchesCancelled", referenced from: 

    "_UnitySendTouchesEnded", referenced from: 

    "_UnitySendTouchesMoved", referenced from: 

    "_UnitySensorsSetAttitude", referenced from: 

    "_UnitySensorsSetGravity", referenced from: 

    "_UnitySensorsSetGyroRotationRate", referenced from: 

    "_UnitySensorsSetGyroRotationRateUnbiased", referenced from: 

    "_UnitySensorsSetUserAcceleration", referenced from: 

    "_UnitySetJoystickPosition", referenced from: 

    "_UnitySetKeyState", referenced from: 

    "_UnitySetLogEntryHandler", referenced from: 

    "_UnitySetPlayerFocus", referenced from: 

    "_UnitySetViewTouchProcessing", referenced from: 

    "_UnityShouldAutorotate", referenced from: 

    "_UnityStartFrame", referenced from: 

    "_UnityStringToKey", referenced from: 

    "_UnityUpdateDisplayList", referenced from: 

    "_UnityUseAnimatedAutorotation", referenced from: 

    "_UnityWillPause", referenced from: 

    "_UnityWillResume", referenced from: 

    "Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowSpecificLeaderboardUI()", referenced from: 

    "Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadAchievementDescriptions()", referenced from: 

    "Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowDefaultAchievementBanner()", referenced from: 

    "RegisterModule_UI()", referenced from: 

    "RegisterClass_Font()", referenced from: 

    "RegisterClass_Mesh()", referenced from: 

    "RegisterClass_Light()", referenced from: 

    "UnitySetLastHeading(float, float, float, float, float, double)", referenced from: 

    "RegisterClass_Camera()", referenced from: 

    "RegisterClass_Canvas()", referenced from: 

    "RegisterClass_Motion()", referenced from: 

    "RegisterClass_Shader()", referenced from: 

    "RegisterClass_Sprite()", referenced from: 

    "RegisterModule_Audio()", referenced from: 

    "RegisterModule_IMGUI()", referenced from: 

    "UnitySetLastLocation(double, float, float, float, float, float)", referenced from: 

    "RegisterClass_Cubemap()", referenced from: 

    "RegisterClass_GUIText()", referenced from: 

    "RegisterClass_Texture()", referenced from: 

    "il2cpp_gc_alloc_fixed(unsigned long, void*)", referenced from: 

    "RegisterClass_Animator()", referenced from: 

    "RegisterClass_Collider()", referenced from: 

    "RegisterClass_GUILayer()", referenced from: 

    "RegisterClass_Material()", referenced from: 

    "RegisterClass_Renderer()", referenced from: 

    "RegisterModule_Physics()", referenced from: 

    "RegisterClass_AudioClip()", referenced from: 

    "RegisterClass_Behaviour()", referenced from: 

    "RegisterClass_Component()", referenced from: 

    "RegisterClass_TextAsset()", referenced from: 

    "RegisterClass_Texture2D()", referenced from: 

    "RegisterClass_Texture3D()", referenced from: 

    "RegisterClass_Transform()", referenced from: 

    "RegisterClass_Collider2D()", referenced from: 

    "RegisterClass_FlareLayer()", referenced from: 

    "RegisterClass_GUIElement()", referenced from: 

    "RegisterClass_GameObject()", referenced from: 

    "RegisterClass_MeshFilter()", referenced from: 

    "RegisterClass_MonoScript()", referenced from: 

    "RegisterClass_SampleClip()", referenced from: 

    "RegisterClass_TagManager()", referenced from: 

    "RegisterModule_Animation()", referenced from: 

    "RegisterModule_Physics2D()", referenced from: 

    "RegisterClass_BoxCollider()", referenced from: 

    "RegisterClass_CanvasGroup()", referenced from: 

    "RegisterClass_GameManager()", referenced from: 

    "RegisterClass_MonoManager()", referenced from: 

    "RegisterClass_NamedObject()", referenced from: 

    "RegisterClass_NetworkView()", referenced from: 

    "RegisterClass_PreloadData()", referenced from: 

    "RegisterClass_Rigidbody2D()", referenced from: 

    "RegisterClass_TimeManager()", referenced from: 

    "RegisterClass_AudioManager()", referenced from: 

    "RegisterClass_InputManager()", referenced from: 

    "RegisterClass_MeshCollider()", referenced from: 

    "RegisterClass_MeshRenderer()", referenced from: 

    "RegisterClass_ScriptMapper()", referenced from: 

    "RegisterClass_AnimationClip()", referenced from: 

    "RegisterClass_AudioListener()", referenced from: 

    "RegisterClass_BoxCollider2D()", referenced from: 

    "RegisterClass_BuildSettings()", referenced from: 

    "RegisterClass_MonoBehaviour()", referenced from: 

    "RegisterClass_RectTransform()", referenced from: 

    "RegisterClass_RenderTexture()", referenced from: 

    "RegisterClass_TrailRenderer()", referenced from: 

    "RegisterModule_UnityConnect()", referenced from: 

    "il2cpp_array_addr_with_size(Il2CppArray*, int, unsigned long)", referenced from: 

    "RegisterClass_AudioBehaviour()", referenced from: 

    "RegisterClass_CanvasRenderer()", referenced from: 

    "RegisterClass_DirectorPlayer()", referenced from: 

    "RegisterClass_EdgeCollider2D()", referenced from: 

    "RegisterClass_NetworkManager()", referenced from: 

    "RegisterClass_PhysicsManager()", referenced from: 

    "RegisterClass_PlayerSettings()", referenced from: 

    "RegisterClass_RenderSettings()", referenced from: 

    "RegisterClass_SphereCollider()", referenced from: 

    "RegisterClass_SpriteRenderer()", referenced from: 

    "RegisterModule_TextRendering()", referenced from: 

    "RegisterClass_EditorExtension()", referenced from: 

    "RegisterClass_QualitySettings()", referenced from: 

    "RegisterClass_ResourceManager()", referenced from: 

    "RegisterClass_GraphicsSettings()", referenced from: 

    "RegisterClass_LevelGameManager()", referenced from: 

    "RegisterClass_LightmapSettings()", referenced from: 

    "RegisterClass_ParticleRenderer()", referenced from: 

    "RegisterModule_ParticlesLegacy()", referenced from: 

    "RegisterClass_GlobalGameManager()", referenced from: 

    "RegisterClass_Physics2DSettings()", referenced from: 

    "RegisterClass_PolygonCollider2D()", referenced from: 

    "Register_UnityEngine_Event_Init()", referenced from: 

    "Register_UnityEngine_Mesh_Clear()", referenced from: 

    "RegisterClass_AnimatorController()", referenced from: 

    "RegisterClass_DelayedCallManager()", referenced from: 

    "Register_UnityEngine_Mesh_get_uv()", referenced from: 

    "Register_UnityEngine_Mesh_get_uv2()", referenced from: 

    "RegisterClass_UnityConnectSettings()", referenced from: 

    "Register_UnityEngine_Event_Cleanup()", referenced from: 

    "Register_UnityEngine_GUIStyle_Init()", referenced from: 

    "Register_UnityEngine_Gradient_Init()", referenced from: 

    "Register_UnityEngine_Input_GetAxis()", referenced from: 

    "RegisterClass_MasterServerInterface()", referenced from: 

    "Register_UnityEngine_Event_PopEvent()", referenced from: 

    "Register_UnityEngine_Event_get_type()", referenced from: 

    "Register_UnityEngine_Input_GetTouch()", referenced from: 

    "Register_UnityEngine_Object_Destroy()", referenced from: 

    "Register_UnityEngine_Resources_Load()", referenced from: 

    "Register_UnityEngine_Screen_get_dpi()", referenced from: 

    "Register_UnityEngine_Camera_get_main()", referenced from: 

    "Register_UnityEngine_GUI_set_changed()", referenced from: 

    "Register_UnityEngine_GameObject_Find()", referenced from: 

    "Register_UnityEngine_Input_GetKeyInt()", referenced from: 

    "Register_UnityEngine_Mesh_GetIndices()", referenced from: 

    "Register_UnityEngine_Object_ToString()", referenced from: 

    "Register_UnityEngine_Object_get_name()", referenced from: 

    "Register_UnityEngine_Object_set_name()", referenced from: 

    "Register_UnityEngine_RectOffset_Init()", referenced from: 

    "Register_UnityEngine_Camera_get_depth()", referenced from: 

    "Register_UnityEngine_Font_get_dynamic()", referenced from: 

    "Register_UnityEngine_GUIStyle_Cleanup()", referenced from: 

    "Register_UnityEngine_Gradient_Cleanup()", referenced from: 

    "Register_UnityEngine_Input_GetAxisRaw()", referenced from: 

    "Register_UnityEngine_Mesh_get_normals()", referenced from: 

    "Register_UnityEngine_Screen_get_width()", referenced from: 

ответ

1

Вы должны проверить настройки игрока. Если вы хотите запустить симулятор, установите Simulator SDK, в противном случае Device SDK.

enter image description here

Похоже, вы установили SDK устройства и пытаются работать на тренажере.

+0

Я в настоящее время пытаюсь это, держись. Спасибо, но за ваш ответ и терпение –

+0

Спасибо Очень большое @Leo –

+0

@Ryan приветствуются – Leo

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