2016-03-11 3 views
0

Я использую this code, чтобы нарисовать график связанных точек и перетащить точки свободно на участок. Мне просто нужно изменить цвет заливки полигона от синего до белого. Пожалуйста, сообщите, как это сделать.matplotlib matplotlib обработка событий для взаимодействия с объектами на холсте

import numpy as np 
    from matplotlib.lines import Line2D 
    from matplotlib.artist import Artist 
    from matplotlib.mlab import dist_point_to_segment 

    class PolygonInteractor: 

     showverts = True 
     epsilon = 5 # max pixel distance to count as a vertex hit 

     def __init__(self, ax, poly): 
      if poly.figure is None: 
       raise RuntimeError('You must first add the polygon to a figure or canvas before defining the interactor') 
      self.ax = ax 
      canvas = poly.figure.canvas 
      self.poly = poly 

      x, y = zip(*self.poly.xy) 
      self.line = Line2D(x, y, marker='o', markerfacecolor='r', animated=True) 
      self.ax.add_line(self.line) 
      #self._update_line(poly) 

      cid = self.poly.add_callback(self.poly_changed) 
      self._ind = None # the active vert 

      canvas.mpl_connect('draw_event', self.draw_callback) 
      canvas.mpl_connect('button_press_event', self.button_press_callback) 
      canvas.mpl_connect('key_press_event', self.key_press_callback) 
      canvas.mpl_connect('button_release_event', self.button_release_callback) 
      canvas.mpl_connect('motion_notify_event', self.motion_notify_callback) 
      self.canvas = canvas 


     def draw_callback(self, event): 
      self.background = self.canvas.copy_from_bbox(self.ax.bbox) 
      self.ax.draw_artist(self.poly) 
      self.ax.draw_artist(self.line) 
      self.canvas.blit(self.ax.bbox) 

     def poly_changed(self, poly): 
      'this method is called whenever the polygon object is called' 
      # only copy the artist props to the line (except visibility) 
      vis = self.line.get_visible() 
      Artist.update_from(self.line, poly) 
      self.line.set_visible(vis) # don't use the poly visibility state 


     def get_ind_under_point(self, event): 
      'get the index of the vertex under point if within epsilon tolerance' 

      # display coords 
      xy = np.asarray(self.poly.xy) 
      xyt = self.poly.get_transform().transform(xy) 
      xt, yt = xyt[:, 0], xyt[:, 1] 
      d = np.sqrt((xt-event.x)**2 + (yt-event.y)**2) 
      indseq = np.nonzero(np.equal(d, np.amin(d)))[0] 
      ind = indseq[0] 

      if d[ind]>=self.epsilon: 
       ind = None 

      return ind 

     def button_press_callback(self, event): 
      'whenever a mouse button is pressed' 
      if not self.showverts: return 
      if event.inaxes==None: return 
      if event.button != 1: return 
      self._ind = self.get_ind_under_point(event) 

     def button_release_callback(self, event): 
      'whenever a mouse button is released' 
      if not self.showverts: return 
      if event.button != 1: return 
      self._ind = None 

     def key_press_callback(self, event): 
      'whenever a key is pressed' 
      if not event.inaxes: return 
      if event.key=='t': 
       self.showverts = not self.showverts 
       self.line.set_visible(self.showverts) 
       if not self.showverts: self._ind = None 
      elif event.key=='d': 
       ind = self.get_ind_under_point(event) 
       if ind is not None: 
        self.poly.xy = [tup for i,tup in enumerate(self.poly.xy) if i!=ind] 
        self.line.set_data(zip(*self.poly.xy)) 
      elif event.key=='i': 
       xys = self.poly.get_transform().transform(self.poly.xy) 
       p = event.x, event.y # display coords 
       for i in range(len(xys)-1): 
        s0 = xys[i] 
        s1 = xys[i+1] 
        d = dist_point_to_segment(p, s0, s1) 
        if d<=self.epsilon: 
         self.poly.xy = np.array(
          list(self.poly.xy[:i]) + 
          [(event.xdata, event.ydata)] + 
          list(self.poly.xy[i:])) 
         self.line.set_data(zip(*self.poly.xy)) 
         break 


      self.canvas.draw() 

     def motion_notify_callback(self, event): 
      'on mouse movement' 
      if not self.showverts: return 
      if self._ind is None: return 
      if event.inaxes is None: return 
      if event.button != 1: return 
      x,y = event.xdata, event.ydata 

      self.poly.xy[self._ind] = x,y 
      self.line.set_data(zip(*self.poly.xy)) 

      self.canvas.restore_region(self.background) 
      self.ax.draw_artist(self.poly) 
      self.ax.draw_artist(self.line) 
      self.canvas.blit(self.ax.bbox) 


    if __name__ == '__main__': 
     import matplotlib.pyplot as plt 
     from matplotlib.patches import Polygon 

     theta = np.arange(0, 2*np.pi, 0.1) 
     r = 1.5 

     xs = r*np.cos(theta) 
     ys = r*np.sin(theta) 

     poly = Polygon(list(zip(xs, ys)), animated=True) 

     fig, ax = plt.subplots() 
     ax.add_patch(poly) 
     p = PolygonInteractor(ax, poly) 

     #ax.add_line(p.line) 
     ax.set_title('Click and drag a point to move it') 
     ax.set_xlim((-2,2)) 
     ax.set_ylim((-2,2)) 
     plt.show() 

ответ

0

Использование facecolor='white' для заполнения многоугольников с белым:

poly = Polygon(list(zip(xs, ys)), animated=True, facecolor='white') 

или использовать fill=False оставить интерьер прозрачным.

poly = Polygon(list(zip(xs, ys)), animated=True, fill=False) 
+0

Да, это работает со мной :) Большое вам спасибо –

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