2016-11-19 1 views
0

Я получаю следующие ошибки из своего кода. Не знаю, как его решить. Невозможно найти проблему.ошибка LNK2019: неразрешенный внешний символ "public: struct Node <int> * __thiscall Таблица <int> :: find_ptr (int)"

error LNK2019: unresolved external symbol "public: struct Node<int> * __thiscall Table<int>::find_ptr(int)" ([email protected][email protected]@@[email protected]@@[email protected]) referenced in function "public: void __thiscall Table<int>::insert(int const &)" ([email protected][email protected]@@[email protected]) 

Ниже приведены мои коды:

После мой link2.h файл:

#ifndef LINK2_H 
#define LINK2_H 
#include <stdlib.h> // Provides size_t 

template <class Item> 
struct Node 
{ 
    Item data; 
    Node *link; 
}; 

    // FUNCTIONS for the linked list toolkit 
template <class Item> 
size_t list_length(Node<Item>* head_ptr); 

template <class Item> 
void list_head_insert(Node<Item>*& head_ptr, const Item& entry); 

template <class Item> 
void list_insert(Node<Item>*& previous_ptr, const Item& entry); 

template <class Item> 
Node<Item>* list_search(Node<Item>* head_ptr, const Item& target); 

template <class Item, class SizeType> 

Node<Item>* list_locate(Node<Item>* head_ptr, SizeType position); 

template <class Item> 
void list_head_remove(Node<Item>*& head_ptr); 

template <class Item> 
void list_remove(Node<Item>* previous_ptr); 

template <class Item> 
void list_clear(Node<Item>*& head_ptr); 

template <class Item> 
void list_copy 
    (Node<Item>* source_ptr, Node<Item>*& head_ptr, Node<Item>*& tail_ptr); 

template <class Item> 
void list_piece 
    (Node<Item>* source_ptr, Node<Item>* end_ptr, 
    Node<Item>*& head_ptr, Node<Item>*& tail_ptr); 

#include "link2.template" // Include the implementation 
#endif 

Ниже мой link2.template файл:

#include <assert.h> // Provides assert 
#include <stdlib.h> // Provides NULL and size_t 

template <class Item> 
size_t list_length(Node<Item>* head_ptr) 
// Library facilities used: stdlib.h 
{ 
Node<Item> *cursor; 
size_t answer; 

answer = 0; 
for(cursor = head_ptr; cursor != NULL; cursor = cursor->link) 
    answer++; 

return answer; 
} 

template <class Item> 
void list_head_insert(Node<Item>*& head_ptr, const Item& new_item) 
{ 
Node<Item> *insert_ptr; 

insert_ptr = new Node<Item>; 
insert_ptr->data = new_item; 
insert_ptr->link = head_ptr; 
head_ptr = insert_ptr; 


} 

template <class Item> 
void list_insert(Node<Item>* &previous_ptr, const Item& new_item) 
{ 
Node<Item> *insert_ptr; 

insert_ptr = new Node<Item>; 
insert_ptr->data = new_item; 

insert_ptr->link = previous_ptr->link; 
previous_ptr->link = insert_ptr; 

} 

template <class Item> 
Node<Item>* list_search(Node<Item>* head_ptr, const Item& target) 
{ 
Node<Item> *cursor; 

for (cursor = head_ptr; cursor != NULL; cursor = cursor->link) 
    if (cursor->data == target) 
     return cursor; 

return NULL; 
} 

template <class Item, class SizeType> 
Node<Item>* list_locate(Node<Item>* head_ptr, SizeType position) 
// Library facilities assert.h, stdlib.h 
{ 
Node<Item> *cursor; 
size_t i; 

assert(position > 0); 

cursor = head_ptr; 
for(i = 1; (i != position) && (cursor != NULL); i++) 
    cursor = cursor->link; 
return cursor; 
} 

template <class Item> 
void list_head_remove(Node<Item>*& head_ptr) 
{ 
Node<Item> *remove_ptr; 

remove_ptr = head_ptr; 
head_ptr = head_ptr->link; 
delete remove_ptr; 
} 

template <class Item> 
void list_remove(Node<Item>* previous_ptr) 
{ 
Node<Item> *remove_ptr; 

remove_ptr = previous_ptr->link; 
previous_ptr->link = remove_ptr->link; 
delete remove_ptr; 
} 

template <class Item> 
void list_clear(Node<Item>*& head_ptr) 
// Library facilities used: stdlib.h 
{ 
while (head_ptr != NULL) 
    list_head_remove(head_ptr); 
} 

template <class Item> 
void list_copy 
(Node<Item>* source_ptr, Node<Item>*& head_ptr, Node<Item>*& tail_ptr) 
// Library facilities used: stdlib.h 
{ 
head_ptr = NULL; 
tail_ptr = NULL; 

// Handle the case of the empty list 
if (source_ptr == NULL) 
    return; 

// Make the head node for the newly created list, and put data in it 
list_head_insert(head_ptr, source_ptr->data); 
tail_ptr = head_ptr; 

// Copy the rest of the nodes one at a time, adding at the tail of new list 
for (source_ptr = source_ptr->link; source_ptr != NULL; source_ptr = source_ptr->link) 
{ 
    list_insert(tail_ptr, source_ptr->data); 
    tail_ptr = tail_ptr->link; 
} 
} 

template <class Item> 
void list_piece 
(Node<Item>* start_ptr, Node<Item>* end_ptr, Node<Item>*& head_ptr, Node<Item>*& tail_ptr) 
// Library facilities used: assert.h, stdlib.h 
{ 
head_ptr = NULL; 
tail_ptr = NULL; 

// Handle the case of the empty list 
if (start_ptr == NULL) 
    return; 

// Make the head node for the newly created list, and put data in it 
list_head_insert(head_ptr, start_ptr->data); 
tail_ptr = head_ptr; 
if (start_ptr == end_ptr) 
    return; 

// Copy the rest of the nodes one at a time, adding at the tail of new list 
for (start_ptr = start_ptr->link; start_ptr != NULL; start_ptr = start_ptr 
->link) 
    { 
    list_insert(tail_ptr, start_ptr->data); 
    tail_ptr = tail_ptr->link; 
    if (start_ptr == end_ptr) 
     return; 
    } 
} 

Ниже мой table2 .h файл:

#ifndef TABLE_H 
#define TABLE_H 
#include<cstdlib> 
#include"link2.h" // provide list toolkit 

template<class Item> 
class Table 
{ 
public: 
// TYPEDEF 
typedef std::size_t size_type; //synonym for size_t 
static const size_type TABLESIZE = 10; 

Table(); 
Table(const Table& source); 
~Table(); 
void operator =(const Table& source); 

// CONST Member functions 

size_type size() const{ return totalRecords; } 
bool is_present(const Item& target) const; 
// void find(int key, bool& found, RecordType& result) const; 

// MODIFICATION Member functions 

void insert(const Item& entry); 
void remove(int key); 
void printTable(); 



Node<Item> *find_ptr(int key); 

private: 
size_type totalRecords; 
Node<Item> *dataArray[TABLESIZE]; 

//HELPER Functions 

std::size_t hash(int key) const; 

}; 
#include "table2.template" 
#endif 

Ниже table2 файл шаблона:

#include "table2.h" 
#include "link2.h" 
#include<iostream> 


template<class Item> 
const typename Table<Item>::size_type Table<Item>::TABLESIZE; 

template<class Item> // template class 
Table<Item>::Table() 
{ 

for(size_type i = 0; i < TABLESIZE; i++) 
    dataArray[i] = new Node<Item>; //allocate new dynamic memory 


totalRecords = 0; 

}/* end constructor */ 


template<class Item> 
Table<Item>::Table(const Table& source) //copy constructor 
{ 
Node<Item>* tail_ptr; // dummy node required for list_copy function 

for(size_type i = 0; i < TABLESIZE; i++) 
    dataArray[i] = new Node<Item>; //allocate new dynamic memory if needed 

for(size_type i = 0; i < TABLESIZE; i++) 
    list_copy(source.dataArray[i], dataArray[i], tail_ptr); 
totalRecords= source.totalRecords; 
}// end copy constructor 



template<class Item> 
Table<Item>::~Table() //removed <RecordType> 
{ 
    for(size_type i = 0; i < TABLESIZE ; i++) 
    list_clear(dataArray[i]); 
    totalRecords= 0; 
}//end destructor 



template<class Item> 
void Table<Item>::operator =(const Table& source) //removed <RecordType> 
{ 
Node<Item>* tail_ptr; 

if(this == &source) //check for self-assignment 
    return; 

totalRecords = 0; //reset record before copy 

for(size_type i = 0; i < TABLESIZE; i++) 
{ 
    list_clear(dataArray[i]); //reset list before Copy 
} 

for(size_type i = 0; i < TABLESIZE; i++) 
    dataArray[i] = new Node<Item>; //allocate new dynamic memory if needed 


for(size_type i = 0; i < TABLESIZE; i++) 
{ 
    list_copy(source.dataArray[i], dataArray[i], tail_ptr); 
} 

totalRecords = source.totalRecords; 
} 



template<class Item> 
void Table<Item>::printTable() //removed <RecordType> after Table 
{ 

Node<Item> *cursor ; 

for(size_type i = 0; i < TABLESIZE; i++) 
{ 

cursor = dataArray[i]; 
std::cout << "[("<<i<<")]----> "; 

if(dataArray[i]== NULL) 
{ 
    std::cout << " NULL" << std::endl; 
    continue; 
} 

while(cursor->link != NULL) 
{ 
    std::cout << "[" << cursor-> data << "]-->"; 
    cursor = cursor->link; 
} 

if(cursor->link == NULL) 
    std::cout << " NULL" << std::endl; 
} 
} // end printTable 



template<class Item> 
void Table<Item>::insert(const Item& entry) 
{ 

if(is_present(entry) == false) 
{ 

Node<Item>* cursor; 



    cursor = find_ptr(entry); 
    if (cursor == NULL) 
    { 
     list_head_insert(dataArray[hash(entry)],entry); 
     ++totalRecords; 
    } 
    else 

     cursor->data = entry; 
} 

} 



template<class Item> 
bool Table<Item>::is_present(const Item& target) const 
{ 
size_type i = hash(target); 
if(list_search(dataArray[i], target) == NULL) 
    return false; 
else 
    return true; 
} 



template<class Item> 
size_t Table<Item>::hash(int key) const 
{ 
return (key % TABLESIZE); 
} 


template<class Item> 
Node<Item> Table<Item>::*find_ptr(int key) 
{ 
Node<Item>* cursor ; 
Node<Item>* found ; 
for(size_type i = 0; i < TABLESIZE; i++) 
{ 
    cursor = dataArray[i]; 
    if(cursor->link == NULL) 
     continue;   
    found = list_search(cursor,key); 
     return found; 
} 
return NULL; 

} 

template<class Item> 
void Table<Item>::remove(int key) 
{ 
Node<Item>* cursor; // dummy cursor node 
Node<Item>* target; // dummy node to be assigned for deletion 
bool t = false;    // bool value if key element is found 

for(size_type i = 0 ; i < TABLESIZE && totalRecords >= 0; i++)  
{ 
    cursor = dataArray[i]; // assign cursor to beginning of each list 

    target = list_search(cursor, key); 

     if (target != NULL)  // if target is not NULL, key found 
     { 

     if (target == dataArray[i]) // if the target is the head of list 
     { 
      list_head_remove(dataArray[i]); //remove head of list node 
      totalRecords--; //1 less record 
      if (totalRecords > TABLESIZE) 
       totalRecords= 0; 
     } 
     else 
     { 
      target->data = (dataArray[i]->data); 
      list_head_remove(dataArray[i]); 
      totalRecords--; //1 less record 
      if (totalRecords > TABLESIZE) 
       totalRecords= 0; 
     } 

    } 

    } 
} 

Ниже мой файл драйвера для программы:

#include<iostream> 
#include<ctime> //allows access to time() function 
#include"table2.h" 
#include "link2.h" 
using namespace std; 

int main() 
{ 

Table<int> first; //removed <int> template format parameter 
Table<int> second; 
srand(time(NULL)); // seed rand() function to time of program execution. 

//output following messages 
cout << "Instantiate two Table objects\n" << endl; 
cout << "\t Total records in first Table object " << first.size() << endl; 
cout << "\t Contents of first object display at below:" << endl; 

first.printTable(); //call object's printTable function to print 

cout << "--------------------------------------------------" << endl; 
cout << "\t Total records in second Table object " << second.size() << endl; 
cout << "\t Contents of second object display at below:" << endl; 

second.printTable(); //call object's printTable function to print 

cout << "=====================================================" << endl; 
cout << "\n\n**random number generator used." << endl; 

for (size_t i = 0; i < 70; i++) // create 70 random numbers for each table 
{ 
    first.insert((rand() % 201)); //random number between 0 ~ 201 
    second.insert((rand() % 201)); //also random between 0 ~201 
} 

cout << "\t Total records in first Table object " << first.size() << endl; 
cout << "\t Contents of first object display at below:" << endl; 

first.printTable(); 

cout << "--------------------------------------------------" << endl; 
cout << "\t Total records in second Table object " << second.size() << endl; 
cout << "\t Contents of second object display at below:" << endl; 

second.printTable(); 

cout << "===========================================" << endl; 
cout << "\n\n\n**remove function: remove 1st obj contents .**\n\n" << endl; 

for (int k = 0; k <= 200; k++) 
{ 
    first.remove(k); 
} 

cout << "\t Total records in first Table object " << first.size() << endl; 
cout << "\t Contents of first object display at below:" << endl; 

first.printTable(); 

cout << "----------------------------------------" << endl; 
cout << "\t Total records in second Table object " << second.size() << endl; 
cout << "\t Contents of second object display at below:" << endl; 

second.printTable(); 

cout << "=====================================" << endl; 
cout << "\n** Using TBObject1 = TBObject2 . **\n" << endl; 

first = second; 

cout << "\t Total records in first Table object " << first.size() << endl; 
cout << "\t Contents of first object display at below:" << endl; 

first.printTable(); 

cout << "---------------------------------------------" << endl; 
cout << "\t Total records in second Table object " << second.size() << endl; 
cout << "\t Contents of second object display at below:" << endl; 

second.printTable(); 

system("pause"); 
return 0; 
} 

ответ

0

find_ptr Вы объявили неправильно. У вас есть

template<class Item> 
Node<Item> Table<Item>::*find_ptr(int key) 

когда вы хотите

template<class Item> 
Node<Item> *Table<Item>::find_ptr(int key) 

Обратите внимание на положение * отличается.

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