Я пытаюсь сохранить данные в RealmList
после вызова диалогового окна. Диалог должен взять имя нового объекта, FixtureInfo
, добавить его в RealmList
, а затем перейти к следующему действию. Однако после перехода к следующему действию и нажатия кнопки «Назад» ListView
, заполненный этим RealmList
, не показывает только что созданный объект. Нет ошибки, она просто не появляется. Есть идеи?Данные Realm не сохраняются java
EDIT добавлено в RealmBaseAdapter
как beeeneder, предлагаю, что у меня есть и проблема сохраняется.
первый активность
public class RoomDescription extends ActionBarActivity {
public AlertDialog.Builder dialogBuilder;
public RealmList<FixtureInfo> myFixtures = new RealmList<>();
public String RoomName;
public String FixtureName;
public RealmList<Rooms> myRooms = new RealmList<>();
private Realm realm;
public Rooms rooms;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_room_description);
//get room name
TextView textFixture = (TextView) findViewById(R.id.RoomName);
Bundle extras = getIntent().getExtras();
if (extras != null) {
RoomName = extras.getString("txtString");
textFixture.setText(RoomName);
}
//initiate realm instant to get CompanyInfo object, Room object, and populate myRoom and myFixtures
realm = Realm.getInstance(this);
rooms = realm.where(Rooms.class).equalTo("Name", RoomName).findFirst();
realm.beginTransaction();
CompanyInfo companyinfo = realm.where(CompanyInfo.class).findFirst();
myRooms = companyinfo.getRooms();
myFixtures = rooms.getFixtureInfos();
realm.commitTransaction();
populateListView();
}
@Override
protected void onResume() {
super.onResume();
LoadInfo();
}
@Override
protected void onPause() {
super.onPause();
SaveInfo();
}
@Override
protected void onDestroy() {
super.onDestroy();
realm.close();
}
private void setFixtureName()
{
//dialog to add fixture to room and set its name
dialogBuilder = new AlertDialog.Builder(this);
final EditText txtInput = new EditText(this);
dialogBuilder.setTitle("New Fixture");
dialogBuilder.setMessage("What is the fixture name?");
dialogBuilder.setView(txtInput);
dialogBuilder.setPositiveButton("Add", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
//initiate realm instant
Realm realm = Realm.getInstance(getApplicationContext());
realm.beginTransaction();
//get fixture name and create FixtureInfo object
FixtureName = txtInput.getText().toString();
FixtureInfo fixtureInfo = realm.createObject(FixtureInfo.class);
fixtureInfo.setName(FixtureName);
fixtureInfo.setRoomName(RoomName);
myFixtures.add(fixtureInfo);
realm.commitTransaction();
//save changes
SaveInfo();
//start new activity
Intent i = new Intent(RoomDescription.this, FixtureDescription.class);
i.putExtra("textString", FixtureName);
i.putExtra("txtString", RoomName);
populateListView();
Toast.makeText(getApplicationContext(), "Fixture has been added.", Toast.LENGTH_SHORT).show();
startActivity(i);
}
});
dialogBuilder.setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
SaveInfo();
}
});
AlertDialog dialogFixtureName = dialogBuilder.create();
dialogFixtureName.show();
}
private void setRoomName()
{
//same as setRoomName in RoomList.java
dialogBuilder = new AlertDialog.Builder(this);
final EditText txtInput = new EditText(this);
dialogBuilder.setTitle("New Room");
dialogBuilder.setMessage("What is the room name?");
dialogBuilder.setView(txtInput);
dialogBuilder.setPositiveButton("Add", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
Realm realm = Realm.getInstance(getApplicationContext());
realm.beginTransaction();
String txtString = txtInput.getText().toString();
Rooms rooms = realm.createObject(Rooms.class);
rooms.setName(txtString);
myRooms.add(rooms);
realm.commitTransaction();
SaveInfo();
realm.close();
Intent i = new Intent(RoomDescription.this, RoomDescription.class);
i.putExtra("txtString", txtString);
Toast.makeText(getApplicationContext(), "Room has been added.", Toast.LENGTH_SHORT).show();
populateListView();
startActivity(i);
}
});
dialogBuilder.setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
SaveInfo();
}
});
AlertDialog dialogFixtureName = dialogBuilder.create();
dialogFixtureName.show();
}
private void removeFixture()
{
//remove fixture from room
dialogBuilder = new AlertDialog.Builder(this);
dialogBuilder.setTitle("Select Fixture to Remove");
dialogBuilder.setSingleChoiceItems(myFixtures.toArray(new String[myFixtures.size()]), -1, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
//initiate realm instant
Realm realm = Realm.getInstance(getApplicationContext());
//remove fixture info from room
realm.beginTransaction();
myFixtures = rooms.getFixtureInfos();
myFixtures.remove(which);
//save change
SaveInfo();
populateListView();
Toast.makeText(getApplicationContext(), "Fixture has been removed.", Toast.LENGTH_SHORT).show();
dialog.dismiss();
}
});
AlertDialog dialogFixtureName = dialogBuilder.create();
dialogFixtureName.show();
}
private void populateListView()
{
//on click for the list of FixtureInfo connected to the room
ListView list = (ListView) findViewById(R.id.FixtureList);
RealmResults<FixtureInfo> results = realm.where(FixtureInfo.class).equalTo("RoomName", RoomName).findAll();
FixtureListAdapter adapter = new FixtureListAdapter(this, results, true);
list.setAdapter(adapter);
list.setOnItemClickListener(new AdapterView.OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
switch (position) {
default:
Intent i = new Intent(RoomDescription.this, FixtureDescription.class);
TextView textItem = (TextView) view;
String FixtureName = textItem.getText().toString();
i.putExtra("textString", FixtureName);
i.putExtra("txtString", RoomName);
startActivity(i);
break;
}
}
});
}
public void SaveInfo()
{
//save info or update info
realm.beginTransaction();
rooms.setName(RoomName);
rooms.setFixtureInfos(myFixtures);
realm.copyToRealmOrUpdate(rooms);
realm.commitTransaction();
}
public void LoadInfo()
{
//load info from specific room
realm.beginTransaction();
myFixtures = rooms.getFixtureInfos();
realm.commitTransaction();
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_room_description, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
switch (item.getItemId())
{
case R.id.newFixture:
setFixtureName();
break;
case R.id.removeFixture:
removeFixture();
break;
case R.id.add:
setRoomName();
break;
case R.id.home:
startActivity(new Intent(getApplicationContext(), MainPage.class));
break;
case R.id.summary:
startActivity(new Intent(getApplicationContext(), Summary.class));
break;
}
return super.onOptionsItemSelected(item);
}
}
RealmBaseAdapter класс
public class FixtureListAdapter extends RealmBaseAdapter<FixtureInfo> implements ListAdapter {
private static class ViewHolder{
TextView FixtureName;
}
public FixtureListAdapter(Context context, RealmResults<FixtureInfo> realmResults, boolean automaticUpdate) {
super(context, realmResults, automaticUpdate);
}
@Override
public View getView(int position, View convertView, ViewGroup parent) {
ViewHolder viewHolder;
if (convertView == null) {
convertView = inflater.inflate(android.R.layout.simple_list_item_1,
parent, false);
viewHolder = new ViewHolder();
viewHolder.FixtureName = (TextView) convertView.findViewById(android.R.id.text1);
convertView.setTag(viewHolder);
} else {
viewHolder = (ViewHolder) convertView.getTag();
}
FixtureInfo fixtureInfo = realmResults.get(position);
viewHolder.FixtureName.setText(fixtureInfo.getName());
return convertView;
}
}
FixtureInfo класс
public class FixtureInfo extends RealmObject{
@PrimaryKey
private String RoomName;
@Ignore
private String Name;
private String Description;
private String Wattage;
private String Run_Time;
private String Bulbs_Out;
private String Notes;
private int Count;
public String getRoomName() {
return RoomName;
}
public void setRoomName(String roomName) {
RoomName = roomName;
}
public void setCount(int count) {
Count = count;
}
public int getCount() {
return Count;
}
public void setName(String name) {
Name = name;
}
public void setDescription(String description) {
Description = description;
}
public void setWattage(String wattage) {
Wattage = wattage;
}
public void setRun_Time(String run_Time) {
Run_Time = run_Time;
}
public void setBulbs_Out(String bulbs_Out) {
Bulbs_Out = bulbs_Out;
}
public void setNotes(String notes) {
Notes = notes;
}
public String getName() {
return Name;
}
public String getDescription() {
return Description;
}
public String getWattage() {
return Wattage;
}
public String getRun_Time() {
return Run_Time;
}
public String getBulbs_Out() {
return Bulbs_Out;
}
public String getNotes() {
return Notes;
}
}
Вы ничего не спасаете в царстве в 'populateListView' внутри транзакции realm, я не совсем понимаю точка 'populateListView'. И использовать Realm с ListView, «RealmBaseAdapter» было бы весьма удобным выбором. См. Doc https://realm.io/docs/java/latest/api/io/realm/RealmBaseAdapter.html. Пример: https://github.com/realm/realm-java/tree/master/examples/adapterExample – beeender
Я использую транзакцию realm для добавления в 'RealmList' после транзакции, которую я сохраняю, используя' SaveInfo() ' –
Вы не вызывали 'notifyDataSetChanged()' на 'FixtureList', список не может знать, что вы хотите его обновить. И для текущего кода, я думаю, даже если вы его вызвали, список не будет обновляться, так как вы не кормите свой адаптер новыми данными. Если вы хотите использовать функцию автоматического обновления в Realm, попробуйте прочитать те две ссылки, которые я добавил в предыдущем комментарии. – beeender